Play Magic
Open positions
AI Programmer (Malta/Remote)
- Malta or remote, fulltime RESPONSIBILITIES: Integrating AI behavior and systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) Collaborating with Game…
Gameplay Programmer (Malta/Remote)
Malta or remote, fulltime RESPONSIBILITIES: Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) Iterative collaboration with Game…
Lead Programmer (Malta)
Malta, fulltime RESPONSIBILITIES: Design, develop, optimize, and debug UE4+ engine systems. Deploy, evaluate performance, and test on supported game platforms. Work closely with production, engineering, design, and art…
Recruitment Manager
Full-time, Malta office (hybrid work model is possible: on-site/remote) As the Recruitment manager, you will be supporting and reporting directly to Operations Manager YOUR RESPONSIBILITIES: Proactively using various…
Project Manager (Malta)
Malta, fulltime PlayMagic is looking for a Project Manager to join our growing team in the Malta Studio. Responsible for one or more AA projects, this role involves scoping and planning, scheduling, and managing…
Senior UE Programmer (Malta)
Malta, fulltime Responsibilities: Design, develop, optimize, and debug UE4+ engine systems. Deploy, evaluate performance, and test on supported game platforms. Work closely with production, engineering, design, and art…
Technical Artist (Malta/Remote)
Malta or remote, fulltime YOUR RESPONSIBILITIES: Work closely with Tech and Art departments and act as a link to ensure that there is proper communication and understanding between them. Lead the RnD together with the…
UI Programmer (Malta/Remote)
- Malta or remote, fulltime RESPONSIBILITIES: Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines. Write clean, professional and maintainable code…
UI/UX Artist (Malta/Remote)
Malta or remote, fulltime RESPONSIBILITIES: In collaboration with the Game Design team, prototype Interaction Workflows to test layout and set the basis for the functionality Collaborate with Art Director and Lead…
