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Lockheed Martin

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A/AI Software & Systems Architect (junior career)

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Description

Standard Job Description

Defines the architecture of autonomous components of LM products or platforms from concept to specifications, recommending and making technical decisions on techniques, and solutions, and how solutions will be integrated and deployed with other systems to meet customer requirements.Provides architectural guidance on autonomous systems on or across project team(s); Defines hardware, software, and systems architecture for (significant components of) autonomous product(s) and platform(s); Interfaces with stakeholders and translates customer requirements into high level technical specifications; Determines technical standards and requirements for software, hardware/tools, and platforms; Participates in architecture reviews and ensures that technical standards and requirements address user needs and constraints; Develops, analyzes, documents technical specifications, and decides on components and design of software, hardware, and system(s); Recommends alternatives to meet or enhance ability to meet requirements for human-machine and/or machine-machine teaming; Defines, communicates, and enforces design standards for autonomy-related components

Basic Qualifications

Expertise in Unreal Engine 5 Experience in developing real-time, interactive 3D applications (games, simulations or virtual experiences).

Expertise in modern C++ programming with knowledge in performance tuning, multi-threading and memory management.

Desired Skills

Experience with integrated development environments (IDE) such as Visual Studio, VS Code and Unreal Editor. Experience in Unreal Engine 5, including its core systems, Blueprints, C++ and the latest UE5 features such as Nanite, Reinforcement Learning and Chaos physics. Experience with version control systems such as Git. Experience with multi-platform game development (PC, AR/VR/MR/XR) and Unreal Server configurations. Understanding of 3D object/asset composition (mesh, materials, shading, etc.). Familiarity with networking and multiplayer game architecture in Unreal Engine 5. Familiarity with artificial intelligence/machine learning principles and applications such as generative AI and reinforcement learning. A proven capability to collaborate across departments and work effectively in a team-orientated environment. Strong problem-solving skills and the ability to adapt to new challenges.

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