Principal Software Engineer (Roblox Economy Platform)
Posted Updated
Description
- Robux is Roblox’s Virtual Currency: it’s how Users buy virtual items and how Creators earn a living. The Economy Platform team is the owner for all systems powering Robux transactions and has the goal of maintaining Roblox’s Economy healthy and vibrant
- As a Principal Software Engineer for Virtual Economy Platform, you will be responsible for improving and scaling Roblox core monetization systems. You will report to Virtual Economy’s Senior Engineering Manager
- The scope of Economy’s team includes the several Purchasing, Pricing and Payout systems. Those systems enable developers to monetize their games on Roblox, earning hundreds of millions of dollars per year, while processing billions of transactions
- Lead projects with the highest economic impact and visibility
- Work cross-functionally & cross-organizationally with product managers, data scientists, and designers to define requirements and roadmap
- Drive engineering vision for highly scalable and cutting-edge solutions
- Develop highly scalable systems for our creators to optimize their revenue within Roblox
- Help recruit future talent for the team
- The ideal candidate is someone with extensive experience in backend distributed systems, capable of working independently, advising on multiple projects in parallel and defining technical direction for the team
- Bachelor’s degree in Computer Science, Computer Engineering, or a similar technical field
- 3+ years of experience leading large projects with 5+ engineers
- [Preferred] Experience working in monetization platforms, fintech or gaming industry
- 10+ years of experience developing and supporting highly available and large-scale backend systems in production
- [Preferred] Experience in consumer-facing products