Release Manager - 7 Days to Die
Posted Updated
Description
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
We're looking for a Release Manager to join the 7 Days to Die team and help ensure every update, content release, and launch reaches players smoothly and successfully.
As Release Manager, you'll be at the heart of our release operations, coordinating submissions and certification across platforms and keeping teams aligned from planning through launch. Working closely with Production, Marketing, Brand, Live Operations, and our external first-party partners, you'll anticipate risks, navigate platform requirements, and help build reliable release processes for a game that continues to evolve.
In this role, you will:
Configure products hands-on in first-party portals, including builds, store images, descriptions, and metadata for game updates, DLCs, and other content releases.
Working in close collaboration with the production team to coordinate submission and certification across multiple platforms, making sure platform requirements and deadlines are met.
Maintain release documentation and tracking for platform-specific deliverables, giving teams clear visibility throughout the release cycle.
Act as a key point of contact with first-party partners on submission and certification topics, helping teams navigate requirements and resolve issues.
Oversee platform-specific deliverables, submission requirements, and release documentation, maintaining clear visibility throughout the release cycle.
Collaborate with Production, Marketing, Brand, and Live Operations to support content launches, pricing, regional availability, and launch activities.
Help define, document, and continuously improve release management processes and best practices
What we are looking for:
5+ years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role within the video game or software industry.
Experience supporting game, software, DLC, or content releases through structured delivery and certification processes; experience shipping a game is strongly preferred.
Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation Content Pipeline/DevNet/FQAWeb, Nintendo portals, or Epic Online Services.
Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
Exceptional organizational skills and attention to detail, with the ability to manage multiple priorities in a fast-moving environment.
Strong communication and stakeholder management skills, with the ability to collaborate effectively across internal teams and external partners.
In this role, you will need to:
Configure products directly in the first-party platform portals, including builds, store images, descriptions, and metadata for game updates, DLCs, and other content deployments.
Work in close collaboration with the production team to coordinate submissions and certification processes across multiple platforms, ensuring each platform's requirements and deadlines are met.
Maintain launch documentation and tracking of platform-specific deliverables, so teams have clear visibility throughout the release cycle.
Act as the main point of contact with first-party platform partners on submission and certification matters, helping teams understand requirements and resolve issues.
Oversee platform-specific deliverables, submission requirements, and documentation, ensuring clear visibility throughout the entire release cycle.
Collaborate with the Production, Marketing, Brand, and Live Operations teams to support content launches, pricing, regional availability, and launch activities.
Contribute to defining, documenting, and continuously improving release management processes and best practices.
What we are looking for:
More than 5 years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role in the video game or software industry.
Experience supporting game, software, DLC, or content releases through structured delivery and certification processes. Experience shipping a game is strongly preferred.
Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation Content Pipeline, DevNet, FQAWeb, Nintendo portals, or Epic Online Services.
Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
Excellent organizational skills and attention to detail, with the ability to manage multiple priorities in a dynamic, constantly evolving environment.
Strong communication and stakeholder management skills, with the ability to collaborate effectively with internal teams and external partners.
We are looking for a Release Manager to join the 7 Days to Die team and help ensure every update, content release, and launch is successfully delivered to players.
As Release Manager, you will be at the heart of our launch operations for the game, coordinating submission and certification processes across the various platforms while keeping teams aligned from planning through deployment. By working closely with the Production, Marketing, Brand, and Live Operations teams, as well as our external first-party platform partners, you will anticipate risks, navigate platform requirements, and help set up reliable release management processes for a game that continues to evolve.
Ready to dive into the world of cutting-edge video game development? Based in Montreal, Behaviour Interactive is a major player in the gaming industry, creating unforgettable experiences on PC, console, and mobile. We are a dynamic independent studio with more than 1,200 passionate employees, and we have studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the United Kingdom (Behaviour UK–North & South). We focus on two main areas: Services and Original Games. Our Services team works with gaming and entertainment giants such as Disney, Sony, Activision, and Nintendo, delivering top-tier work-for-hire development and innovating in immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes the limits of our creativity with our iconic IPs, such as the famous Dead by Daylight. Join us and be part of the future of interactive entertainment!
At Behaviour Interactive, we believe in equal opportunity for everyone and celebrate the diversity of people, perspectives, and ideas. It is important to us to work with talent from all walks of life, regardless of age, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, family status, disability, or any other characteristic protected by applicable law.