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Roblox

Senior Software Engineer (Replication)

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Description

  • As a Senior Software Engineer on our Engine Networking team, you will have an immediate impact on the building blocks of Roblox itself
  • The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming
  • Your work will touch every part of the engine, from threading and memory management to physics and scripting
  • Develop engine code in C++ for sub-systems critical to the Roblox game engine
  • Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage to ensure gameplay works on various devices with varying CPU and memory capabilities
  • Work on every application Roblox develops, from mobile phone clients to cloud-based servers
  • If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.curity and business stakeholders, you’ll design, build, and own the core infrastructure and data models that power data-driven decision-making across the organization
  • System-level pointers, templates, and raw blocks of memory are tools to write code, not your enemies
  • 4+ years of experience and you’ve worked on deep and challenging problems in large and complex C++ codebases
  • Built systems that work and keep on working reliably
  • A curiosity to want to learn and stay up-to-date on technology development
  • Experience working in the guts of game engine or passion for learning it

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