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Lockheed Martin

Software Engineer - E2

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Description

Standard Job Description

Plans, conducts, and coordinates software development activities. Designs, develops, documents, tests, and debugs software that contains logical and mathematical solutions to business/mission problems or questions in computer language for solutions by means of data processing equipment. Applies the appropriate standards, processes, procedures, and tools throughout the development life cycle. Applies knowledge of computer hardware and software, subject matter to be programmed in business/mission applications, information processing techniques used, and information gathered from system users to develop software. Corrects program errors, prepares operating instructions, compiles documentation of program development, and analyzes system capabilities to resolve questions of program intent, output requirements, input data acquisition, programming techniques, and controls. Ensures software standards are met.

This position is for a Software Engineer within the historic Skunk Works Organization. The team is a diverse set of hardware and software engineers working to design, develop, prototype, and integrate cutting edge technologies. Embodying the true Skunk Works spirit, the dynamic, fast-paced environment delivers frequent improvements and testing. The candidate is expected to join a team of software engineers, with a strong focus on individual development in the development of high-performance C++ applications for modern cockpit interfaces. Strong software development skills and the ability to diagnose complex software and/or hardware integration problems will make the selected candidate successful in this role.
You’ll contribute to software solutions with an eye toward commonality and reusability to reduce long-term costs and maximize value across platforms. You will participate in the full development lifecycle. From requirements and design to implementation, testing, and hardware integration. You’ll be immersed in state‑of‑the‑art research, translating hardware‑software concepts into working prototypes, seeing them through rigorous testing and flight trials, and delivering them as operational, field‑able assets.

Basic Qualifications

4-year degree in B.S. Computer Science, B.S Computer Engineering or B.S. Electrical Engineering
Experience with C/C++ programming languages
Experience with UNIX/Linux development environment
Experience with Git, GitLab, and CI/CD concepts

Desired Skills

Strong Written and verbal communication

Understanding of software engineering best practices (Particularly C/C++)

Experience with OpenGL, Gtk, Qt

Avionics/Aerospace experience

Experience with virtualization, containers, and container deployment

Experience with the networking stack in Linux

Experience in software & hardware integration

Experience with graphics and/or GUI development

Skills

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See also

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