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Lenovo

Software Multi-Modal UX Input Designer

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Description

Key Responsibilities:
  • Input Models: Pioneer the interaction models for how humans converse, gesture, gaze, touch, and command our ambient AI ecosystem.
  • Modality Transitions: Design natural handoffs between inputs—such as transitioning effortlessly from a voice command to spatial touch or subtle gaze selection.
  • Intent & Disambiguation: Architect system behaviors for handling ambiguous AI inputs, fuzzy voice commands, and multi-threaded user intent.
  • Interaction Prototyping: Build dynamic interaction simulations that test the responsiveness, latency tolerances, and feedback loops of non-traditional inputs.
  • Sensor-Driven UX Architecture: Translate hardware sensor capabilities (cameras, microphones, spatial arrays) into intuitive, human-centered interaction guidelines.
Basic Qualifications:
  • 8+ years in UX design, interaction design, or HCI research with a heavy focus on input mechanics.
  • Bachelor’s or Master’s in HCI, Cognitive Science, Interaction Design, Computer Science, or equivalent.
  • Must be able to adhere to our hybrid policy and come into the office in Morrisville, North Carolin x3 a week
Preferred Qualifications:
  • Behavioral Background: You deeply understand human ergonomics, cognitive load, and natural communication habits, applying them to human-machine interaction.
  • Empathetic Prototyper: You excel at mocking up invisible interactions, making abstract triggers concrete for user testing and stakeholder review.
  • Technical Bridge: You are equally comfortable discussing hardware sensor constraints with engineers and human-centered workflows with designers.
  • Systems Thinker: You are comfortable mapping complex decision trees, fallback states, and conversation design logic for nonlinear user journeys.
  • Multimodal Fluency: You have hands-on experience designing across voice, spatial/gesture, gaze, and tactile input modalities, knowing the strengths and failure modes of each.
  • Robust portfolio demonstrating end-to-end design of non-traditional input systems (voice, spatial, gesture, or multi-modal).
  • Proven record of user testing and validating complex input behavioral models.
  • Deep familiarity with hardware sensor ecosystems and software interaction loops.
  • Background in Conversational Design (VUI), linguistics, or cognitive science.
  • Deep understanding of human-computer interaction (HCI) methodologies.
  • Prototyping experience using Unity, Unreal, or specialized physical computing environments.
  • Experience with spatial computing platforms (VisionOS, Meta Quest, HoloLens).

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