Software Multi-Modal UX Input Designer
Posted
Description
Key Responsibilities:
- Input Models: Pioneer the interaction models for how humans converse, gesture, gaze, touch, and command our ambient AI ecosystem.
- Modality Transitions: Design natural handoffs between inputs—such as transitioning effortlessly from a voice command to spatial touch or subtle gaze selection.
- Intent & Disambiguation: Architect system behaviors for handling ambiguous AI inputs, fuzzy voice commands, and multi-threaded user intent.
- Interaction Prototyping: Build dynamic interaction simulations that test the responsiveness, latency tolerances, and feedback loops of non-traditional inputs.
- Sensor-Driven UX Architecture: Translate hardware sensor capabilities (cameras, microphones, spatial arrays) into intuitive, human-centered interaction guidelines.
Basic Qualifications:
- 8+ years in UX design, interaction design, or HCI research with a heavy focus on input mechanics.
- Bachelor’s or Master’s in HCI, Cognitive Science, Interaction Design, Computer Science, or equivalent.
- Must be able to adhere to our hybrid policy and come into the office in Morrisville, North Carolin x3 a week
Preferred Qualifications:
- Behavioral Background: You deeply understand human ergonomics, cognitive load, and natural communication habits, applying them to human-machine interaction.
- Empathetic Prototyper: You excel at mocking up invisible interactions, making abstract triggers concrete for user testing and stakeholder review.
- Technical Bridge: You are equally comfortable discussing hardware sensor constraints with engineers and human-centered workflows with designers.
- Systems Thinker: You are comfortable mapping complex decision trees, fallback states, and conversation design logic for nonlinear user journeys.
- Multimodal Fluency: You have hands-on experience designing across voice, spatial/gesture, gaze, and tactile input modalities, knowing the strengths and failure modes of each.
- Robust portfolio demonstrating end-to-end design of non-traditional input systems (voice, spatial, gesture, or multi-modal).
- Proven record of user testing and validating complex input behavioral models.
- Deep familiarity with hardware sensor ecosystems and software interaction loops.
- Background in Conversational Design (VUI), linguistics, or cognitive science.
- Deep understanding of human-computer interaction (HCI) methodologies.
- Prototyping experience using Unity, Unreal, or specialized physical computing environments.
- Experience with spatial computing platforms (VisionOS, Meta Quest, HoloLens).
