Skip to content

Search jobs inside your AI agent.

Grok Bot

Connect

ROCKFISH Games

New

TECHNICAL ARTIST (f/m/d)

Posted Updated
Discussion

Description

## Responsibilities

  • Profile and optimize game performance (CPU, GPU, Memory) using standard industry tools (e.g., Unreal Insights, RenderDoc)
  • Act as a technical guardian for the art team, ensuring assets meet performance standards and naming conventions
  • Develop and maintain efficient art pipelines and tools (editor utilities, validators) to streamline workflows
  • Investigate and solve complex rendering and stability issues related to new UE5 technologies (Nanite, Lumen)
  • Collaborate closely with the Asset Leads to improve scalability across platforms
  • Support the team in implementing and optimizing complex material shaders

## Requirements

  • Professional experience as a Technical Artist in the games industry
  • Deep understanding of Unreal Engine 5, including profiling and debugging tools
  • Experience with memory management and asset validation workflows
  • Solid understanding of 3D math and rendering pipelines
  • Proficiency in German

## Bonus Skills

  • Strong knowledge of Python or Blueprints for tool creation
  • Experience with Blender scripting and pipelines
  • Passion for space or sci-fi games

Skills

Apply

See also

Creative & Media jobs by country — openings, pay and top skills →