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Eidos Montreal

VFX Artist

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Description

VFX Artist Intermediate or Senior Reports to: Lead VFX Artist Permanent – Full-Time What you’ll do Create real-time VFX for cinematic sequences in Unreal Engine; Build new and iterate on existing Niagara systems; Develop flipbooks and textures with EmberGen, Substance designer or similar; Use the Sequencer to integrate, trigger and control VFX in shots; Balance visual quality with performance. What you’ll bring 3 to 5 years industry experience as a VFX Artist; Real-time VFX experience in Unreal Engine with a portfolio showing realistic and stylized work; Solid working knowledge of Niagara; Solid understanding of materials and shaders; Familiarity with EmberGen, Photoshop, Substance designer; A good sense of timing, shapes, color and scale; A collaborative and curious attitude and a good sense of organization. Even better if you have Experience with Houdini (VATs, procedural geometry, solvers); Experience with cinematics or shot based work in a real-time pipeline; Experience with advanced Niagara Workflows (NDC, custom Niagara modules, Scratchpads etc.). Why join us? Flexible work schedule: because unexpected events are part of life when you are sick or need personal days; Hybrid work: because we have adapted to the new reality; Access to Groupe insurance: To take care of yourself and your loved ones; Access to Groupe RRSPs: we think about your future; Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room; Bonus system: we recognize the work accomplished. Please note: your application is reviewed by a real human being — not an NPC, not an AI. Come and create emotion with us!

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