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Retoucher/Post-Production Artist (Contract)
About Arcade Arcade is building the world’s first AI physical product creation platform, where imagination becomes reality. Our platform lets anyone design, purchase, and sell custom, manufacturable products using…
Artiste technique principal.e / Principal Technical Artist
Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page. Creator-made content is already a proven part of EA's history — from…
Workday Integrations Post Production Consultant
CHICAGO, IL OR REMOTE Everforth TopBloc is a Workday boutique partner firm that provides fixed-time, fixed-price Workday deployment services and on-demand Workday support. Using our internal proprietary tool we are…
Workday Financials Post Production Consultant
CHICAGO, IL OR REMOTE Everforth TopBloc is a Workday boutique partner firm that provides fixed-time, fixed-price Workday deployment services and on-demand Workday support. Using our internal proprietary tool we are…
Principal 3D Artist
Assured is on a mission to modernize insurance. Claims processing (i.e. should we pay this claim?), while often overlooked, is the foundation of the entire industry. It’s currently highly manual, involving phone calls,…
Principal Environment Artist - GameSim
[English, French to follow] GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work…
Artiste de personnage principal(e) / Principal Character Artist
We are looking for someone who can work remotely from either Poland or Canada (EST) and is flexible with working hours across different time zones. Maintenir la direction artistique et la qualité Produire des…
Principal VFX Artist
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly…
Principal Technical Artist
You will own technical content pipelines, procedural tooling, material systems, performance budgets, and content validation. You will build tools in Unreal Engine and Houdini, introduce AI-assisted workflows, profile…
