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Creative Director
Hands-on Creative Director leading Sincere Corporation's brand design across its consumer brands (Punchbowl, Lovebird, Timehop, Memento), defining visual systems, guiding marketing/social/motion creative, and managing a team of designers and illustrators. Core tools include Adobe Creative Suite (Photoshop) and Figma.
Software Engineer, Notifications
Software engineer on Roblox's Notifications team building and scaling the backend pipeline that delivers push, in-app, email, and toast notifications to millions of users, including ranking/filtering, A/B experimentation, and developer-facing notification APIs.
Product Designer, Creator Services
Product Designer on Roblox's Creator Services team, designing intuitive, high-craft UX for backend-heavy developer tools like the Translation portal, Server Management, and Extended Services. Partners closely with product and engineering to turn complex cloud infrastructure into elegant experiences for the global creator community.
Software Engineer, Reliability
Early-career software engineer on Roblox's Reliability team, building and improving backend infrastructure and AI/ML-driven systems that keep the platform fast, reliable, and scalable across regions. Involves performance tuning, distributed systems work, and on-call incident response.
Lead Product Manager, Everand
Lead Product Manager owning the Everand subscription app for audiobooks and ebooks on iOS and Android. Sets vision, strategy, and roadmap, leads a squad of engineers, designers, researchers, and analysts, and uses AI-native workflows to improve research, prototyping, and reader-facing features.
Member of Technical Staff, Enterprise Security
Hands-on enterprise security engineer owning corporate security at a generative AI video company: endpoint/MDM and EDR/XDR, identity and access management (Entra ID, SSO/SAML, SCIM, MFA, Conditional Access), SaaS application security, and detection/response automation. Hybrid role in the San Francisco Bay Area.
Software Engineer, 3D Rendering
Founding engineer for photoreal 3D rendering in Tesseract, Mirage's Rust-based cross-platform graphics and media engine. You'll architect and build a physically based path-traced/hybrid renderer (light transport, PBR materials, denoising, GPU ray tracing across Metal/Vulkan/Direct3D/WebGPU) that integrates with the video and compositing pipeline.
Senior Staff Product Manager
Grindr seeks a Senior Staff Product Manager to define product strategy and roadmaps for new consumer discovery and connection experiences on its social/dating platform, leading cross-functional teams from concept through launch and iteration using user research, product data, and A/B testing. Hybrid role based in LA, SF, or NY.
Senior Backend Engineer/Data Engineer
Builds and maintains scalable batch and real-time data pipelines (ETL/ELT) into data lakes, warehouses and lakehouses, and designs backend services and APIs exposing data to internal and external consumers. Core stack: C#/.NET, SQL and relational databases, distributed systems, with ClickHouse, Kafka/RabbitMQ and Docker/Kubernetes as nice-to-haves.
Video Editor
Two Circles, a sports and entertainment marketing business, is hiring a Video Editor for its Kansas City Studio team to edit and finish video content for client campaigns, from raw footage to final delivery, using Premiere Pro and After Effects for motion graphics.