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PlayStation

Site Reliability Engineer

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Summary

Site Reliability Engineer for PlayStation's cloud gaming platform, owning production reliability, incident response, and automation. Works with Kubernetes/AWS, configuration management, monitoring (Prometheus/Grafana), and coding in Go, Python, or similar to keep large-scale gaming services stable.

  • As a part of Sony Computer Entertainment, the Gaming, Developer & Future Technology Group (GDFT) is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond
  • Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers
  • We do this by influencing design and operational decisions towards the overall stability of the gaming service
  • Our SREs focus on three main things: overall ownership of production, production code quality, and deployments
  • The successful candidate will be self-directed and able to participate in the way we make decisions at different levels
  • We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle
  • We are engaged throughout the software development lifecycle, ensuring the operational readiness and stability
  • You’ll lead team technical discussions, especially around ongoing improvements in Reliability and Scalability
  • Be involved in creating High Level Designs (HLDs) for new products and platforms
  • Mentor junior SRE staff and enable them for success
  • Lead incident response and post-mortem activities within your assigned service team
  • Work with other Engineers in a cross-functional team to prioritise reliability improvements to address technical debt and toil
  • Contribute to code to improve reliability
  • Implement automation to reduce ongoing toil
  • Minimum of 5+ years working experience in Software Development and/or Linux Systems Administration role
  • Strong interpersonal, written and verbal communication skills
  • Available to be scheduled in on-call rotation
  • Configuration Management (ansible, saltstack, puppet, chef)
  • Kubernetes and/or AWS (deployment and management)
  • S/W Performance analysis and load testing (QA or SDET experience: a plus)
  • Bash, Go, Java, C++, or Rust
  • Monitoring & Alerting (Prometheus, Grafana), and Incident Management toolsets
  • Development experience in one or more of the following programming languages:
  • Data Aggregation technologies. (ElasticSearch, Kafka)
  • Distributed data storage at scale (Hadoop, Ceph)
  • Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability
  • Python (preferred)
  • In addition, experience with at least 3 of the following topics:
  • Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure
  • Software Distribution (Package management and distribution at scale)
  • NoSQL at scale (MongoDB, Redis, Cassandra)

Skills

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See also

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